Present. Persuade. Build.

Turn your CAD models into photorealistic renderings and virtual tours. Your clients validate your choices before the first shovel hits the ground.

Your client does not live in your drawings

Your drawings are accurate, but your client cannot walk through them. Faced with an elevation or a still render, they imagine the volumes, the light and the materials, and what they imagine is not always your project. Misunderstandings surface on site, when they are expensive.

Validate your design concepts

Generate photorealistic renderings from your CAD models: PBR materials, parametric dynamic sky, simulated natural lighting.

Give tours before you build

Immerse your clients in the project: interactive virtual tours and virtual reality, without leaving your office. The new "Virtual tour" tool guides the user along an automatic path, with the ability to stop at any time; switch to virtual reality and the path is followed while you look around freely with the VR headset.

Iterate without waiting

Modify your model, the rendering follows in real time. Lumen and path tracing: no render times to plan for.

Photorealism at the service of your project

How it works

Import your model.

STEP, the recommended format, or another CAD format: your materials and structure enter the scene.

Dress the scene.

PBR materials, locally generated AI textures, dynamic sky: set the time of day and the light as on the real site.

Run the tour.

Guided or free virtual tour, saved views, one-click virtual reality: your client walks the project before the first shovel hits the ground, and your photorealistic renders go into your documents.

What makes the difference

The project is fixed in the meeting, not after. Change a material, a color or the time of day in front of your client: the render follows in real time, with no render queue. The decision is made during the meeting, not at the next one.

Your plans stay with you. AI textures are generated locally, on your workstation: your models never leave for an external cloud, a key argument for your clients and your firm alike.

Your data stays with you

4Reality's built-in AI runs locally: retouch your images and generate your PBR textures (metal / roughness / normal maps), with no data transmitted over the internet: 8 GB of VRAM is enough. Enhance your images and replace backgrounds via mask. Your plans and models stay with you: a key argument for firms.

Frequently asked questions

Which model formats are accepted?

STEP (the recommended format), IGES, FBX, OBJ and STL.

Can my client tour the project without me?

Yes. You export your project as a 4Reality file, and your client opens it with 4Reality Designer, the free version: they tour the project on their own.

Which graphics card is required?

A DirectX 12 card with at least 8 GB of VRAM; 12 GB and more are recommended for large scenes.

Ready to present?

Download 4Reality and import your first model: the engine takes care of the rest.

michael@4reality.ca · 275 rue Principale, St-Nazaire (Québec)

Interesting article